Silver
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In game: Silver: Mines can be constructed at the nearby settlement
What it is
| Kind | Mined: a mine can be built at the settlement that holds it. | Tier | 5 | Trade value | 3 | Groups | precious minerals, all minerals |
| When mined | Silver Mine: A valuable source of income |
What it does
- Lets you build: 6 building levels: Jewellery Crafter (Industry), Artisan Jeweller (Industry), Jewellers Quarter (Industry), Jewellery Exports (Industry), Mines (Industry), Deep Mining Complex (Industry)
- Bonuses where it is present: trade income +1 to +2 (Jewellery Crafter (Industry)); trade income +3 to +4 (Artisan Jeweller (Industry)); trade income +4 to +5 (Jewellers Quarter (Industry)); trade income +5 to +7 (Jewellery Exports (Industry)); mine income -12 to +12 (Mines (Industry)); mine income -20 to +20 (Deep Mining Complex (Industry)); trade income +3 (Local Mint (Civic)); taxable income +14 (State Mint (Civic)); trade income +2 (State Mint (Civic)); taxable income +20 (Great Mint (Civic)); trade income +3 (Great Mint (Civic))
- Bonuses only where it is absent: trade income +1 (Jewellery Crafter (Industry)); trade income +3 (Artisan Jeweller (Industry)); trade income +4 (Jewellers Quarter (Industry)); trade income +5 (Jewellery Exports (Industry)); mine income -9 to +9 (Mines (Industry)); mine income -15 to +15 (Deep Mining Complex (Industry)); taxable income +6 to +10 (Local Mint (Civic)); trade income +2 to +3 (Local Mint (Civic)); taxable income +10 to +14 (State Mint (Civic)); trade income +1 to +2 (State Mint (Civic)); taxable income +14 to +20 (Great Mint (Civic)); trade income +2 to +3 (Great Mint (Civic))
Where it is found
Not placed anywhere on the map. The campaign file puts no marker for it anywhere, so no region has it as the campaign ships.
