Starting settlements
Carthage begins with 16 settlements and 21,000 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Carthage (capital) | Zeugitana | city | 6,000 | 1 building | Panormus | Elymia | town | 1,000 | 1 building |
| Lilybaeum | Epicratia | town | 1,000 | 1 building | Caralis | Sardinia | town | 1,000 | 1 building |
| Aleria | Corsica | town | 1,000 | 1 building | Leptis | Tripolitania | town | 1,000 | 1 building |
| Tacape | Takapes | town | 1,000 | 1 building | Hadrumetum | Byzacena | town | 1,000 | 1 building |
| Utica | Xatiq | town | 1,000 | 1 building | Hippo | Numidia Muxsi | town | 1,000 | 1 building |
| Iol | Numidia Masaesylia | town | 1,000 | 1 building | Siga | Mauretania Herpeditania | town | 1,000 | 1 building |
| Tingi | Mauretania Tingitana | town | 1,000 | 1 building | Gades | Baetica | town | 1,000 | 1 building |
| Malaca | Malaka | town | 1,000 | 1 building | Ebusus | Baleares | town | 1,000 | 1 building |
What is already built in each settlement
Carthage, in Zeugitana: Governor's Palace
Panormus, in Elymia: Governor's House
Lilybaeum, in Epicratia: Governor's House
Caralis, in Sardinia: Governor's House
Aleria, in Corsica: Governor's House
Leptis, in Tripolitania: Governor's House
Tacape, in Takapes: Governor's House
Hadrumetum, in Byzacena: Governor's House
Utica, in Xatiq: Governor's House
Hippo, in Numidia Muxsi: Governor's House
Iol, in Numidia Masaesylia: Governor's House
Siga, in Mauretania Herpeditania: Governor's House
Tingi, in Mauretania Tingitana: Governor's House
Gades, in Baetica: Governor's House
Malaca, in Malaka: Governor's House
Starting diplomacy
Carthage begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hannibal | General | 25 |
Reforms
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


