Equites (Polybian)


Class: heavy · Category: cavalry · Men per unit: 30
Reforms: Unlocked by Polybian Reform · Older units become this one with Polybian Reform, The Late Republican Reforms · No longer recruitable after The Late Republican Reforms
Description
The Equites were a caste of the Roman elite, who served as cavalry in a Roman legion of this time, and were formed from the 18 centuries of Equites, which were created by the Roman King, Servius Tullius. Those serving were provided with a Public Horse (equus publicus) by the state, and the money for its upkeep.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 11 | ███······· 34% |
| Charge bonus | 29 | █████████· 88% |
| Defence | 37 | ██████···· 64% |
| · armour | 15 | ████████·· 82% |
| · defence skill | 18 | ████······ 38% |
| · shield | 4 | █████····· 48% |
| Morale | 12 | ██████···· 57% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 2,951 dn | ████████·· 82% |
| Upkeep per turn | 1,188 dn | ██████████ 96% |
| Turns to recruit | 3 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 11 | 11 | Charge bonus | 29 | 25 | Type | melee · blade | melee · blade | Damage | piercing | piercing |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 37 | — | Armour | 15 | — | Defence skill | 18 | — | Shield | 4 | — |
Condition and terrain
| Hit points | 1 | Mount | heavy horse | Ground: scrub / sand / forest / snow | -3 / -1 / -8 / -1 | Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 4 | Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m | Default ranks | 5 |
In battle: Good stamina
Who can recruit it
A core roster unit for 4 factions, each able to raise it anywhere they hold the right building:
Exactly what a settlement must have, route by route (2)
| Building | Also requires | Building | Also requires | ||||
|---|---|---|---|---|---|---|---|
| Direct Rule | Tier 2 Military Industrial Complex · Tier 2 Colony · Polybian Reform · not The Late Republican Reforms | Homeland | Garrison Building or Tier 1 Military Industrial Complex · Polybian Reform · not The Late Republican Reforms |
