Germanic
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Part of the Germanic group. Held in 38 of 594 regions · its people live in 39 · the state belief of 16 factions
Where it is on the map
38 of the 594 regions hold this belief, 6.4% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.
| Strength | Regions | Share of its regions | Strength | Regions | Share of its regions | |||
|---|---|---|---|---|---|---|---|---|
| Majority | 26 | 68% | Minority | 12 | 32% |
Majority: 26 regions
Atmonia Vetus · Avionia · Bastarnia Vetus · Bructeria · Buria · Chattia · Chaucia Maior · Chaucia Minor · Cheruscia · Cimbria · Gautia · Haria · Helisia · Helveconia · Hermunduria · Hillevionia · Langobardia · Manimia · Marcomannia Vetus · Naharvalia · Quadia Vetus · Rugia · Sciria · Semnonia · Suionia · Varinia
Minority: 12 regions
Boihaemum · Caeracatia · Cotinia · Eburonia · Frisia · Mattiaca · Nervia · Sugambria · Tencteria Vetus · Treveria · Ubia Vetus · Usipetia Vetus
The people it belongs to
Germanic people live in 39 regions, and are the majority in 26 of them. The share is of each region's population.
Where its people live (39)
| Region | Share | Region | Share | Region | Share | Region | Share |
|---|---|---|---|---|---|---|---|
| Atmonia Vetus | 100% | Avionia | 100% | Bastarnia Vetus | 100% | Chaucia Maior | 100% |
| Chaucia Minor | 100% | Cheruscia | 100% | Cimbria | 100% | Gautia | 100% |
| Haria | 100% | Helisia | 100% | Helveconia | 100% | Hermunduria | 100% |
| Hillevionia | 100% | Langobardia | 100% | Manimia | 100% | Naharvalia | 100% |
| Rugia | 100% | Sciria | 100% | Semnonia | 100% | Suionia | 100% |
| Varinia | 100% | Buria | 90% | Marcomannia Vetus | 90% | Quadia Vetus | 90% |
| Bructeria | 80% | Chattia | 75% | Ubia Vetus | 40% | Frisia | 35% |
| Caeracatia | 30% | Usipetia Vetus | 30% | Boihaemum | 25% | Cotinia | 25% |
| Sugambria | 25% | Tencteria Vetus | 25% | Eburonia | 20% | Nervia | 20% |
| Treveria | 20% | Mattiaca | 15% | Volcaea | 10% |
In 1 region its people live but do not hold the belief: Volcaea.
Who follows it
16 of the 239 factions hold this as their state belief. Between them they hold 13 settlements at the campaign start.
The 16 factions
| Faction | Culture | Provinces | Faction | Culture | Provinces | Faction | Culture | Provinces | Faction | Culture | Provinces |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Germanic | 5 | Germanic | 1 | Germanic | 1 | Germanic | 1 | ||||
| Germanic | 1 | Germanic | 1 | Germanic | 1 | Germanic | 1 | ||||
| Germanic | 1 | Germanic | — | Germanic | — | Germanic | — | ||||
| Germanic | — | Germanic | — | Germanic | — | Germanic | — |
What builds it
These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.
| Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority | Where | 1 | 2 | 3 | majority |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dependency | +4 | +8 | +12 | +16 | Direct Rule | +2 | +4 | +6 | +8 | Indirect Rule | +3 | +6 | +9 | +12 | Large Colony | +10 | +10 | +10 | +10 |
| Region Information Scroll | +2 | +4 | +6 | +8 | Small Colony | +6 | +6 | +6 | +6 |
These buildings add the belief only where it is not held yet; that is how it spreads to new regions:
| Where | What | Where | What | ||||
|---|---|---|---|---|---|---|---|
| Large Colony | Germanic belief +16 | Small Colony | Germanic belief +8 |
Other buildings that spread it
These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.
| Where | Amounts | Where | Amounts | Where | Amounts | Where | Amounts |
|---|---|---|---|---|---|---|---|
| Shrine, Temple, Large Temple, Awesome Temple, Pantheion | +1, +2, +4, +6, +8, +10 | Small Colony, Large Colony | +2, +4, +6, +8, +10, +16 | Town Theatre (Leisure), Odeon (Leisure), Theatre (Leisure), Great Theatre (Leisure) | +2, +5 | Racing Course (Leisure), Hippodrome (Leisure), Huge Hippodrome (Leisure) | +1, +2, +3 |
| Tavern (Leisure), Feasting Hall (Leisure) | +1, +2 | Amber Exports (Urban) | +2 | Homeland | +16 | Region Information Scroll | +16 |
What it unlocks
Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.
Its group
The Germanic group holds this belief alone.
