Trade goods
| Trade good | Amount | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Livestock | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Wetlands | Climate | Oceanic | |
| Water source | River | Port | Natural harbour up to Trade Port | River trade | Navigable river |
Units raised here
Whoever holds Chaucia Maior can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.
Germanic area of recruitment (3 units)
Chaucian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Chaucian Fardimen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

