RTR: Imperium Surrectum
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Levels at a glanceStone Quarry (Industry)Stone Cutter (Industry)Stone Exports (Industry)Traits and retinue

Stone Quarry

Main campaignRIS Classic

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3 levels, each replacing the one before it: you upgrade in place rather than building alongside.

Stone Quarry (Industry) → Stone Cutter (Industry) → Stone Exports (Industry)

Levels at a glance

LevelCostBuild timeMinimum settlementUpgrades toLevelCostBuild timeMinimum settlementUpgrades to
Stone Quarry (Industry)8002townStone Cutter (Industry)Stone Cutter (Industry)1,6004large townStone Exports (Industry)
Stone Exports (Industry)9,6008city—

Costs in denarii, build time in turns.

Stone Quarry (Industry)

Stone Quarry (Industry)

Where the earth’s bones are slowly chipped away, one stone at a time, this modest stone pit, provides materials for the local building projects.

When the land gives you stones, build a monument... or at least a wall.

This small pit is where the earth’s bones are unearthed one chip at a time, providing the blocks and slabs that give shape to civilization itself. Here, rugged workers break the back of mountains to meet the city’s unending demand for stone.

From defensive walls to statues of pompous governors, stone is always in demand, and while it may be slow, dusty work, the stones quarried here are the seeds from which greatness grows.

Strategy

The construction bonus to walls only applies to tier 2 minor (stone) walls and above.

Cost800 denariiBuild time2 turnsMinimum settlementtownUpgrades toStone Cutter (Industry)

Requirements: all of these must hold before this level can be built.

What it does

  • construction cost bonus military +5
  • construction time bonus other +15
  • construction cost bonus other +5
  • -1 public order (happiness)
Show 5 effects that apply only in some circumstances

Stone Cutter (Industry)

Stone Cutter (Industry)

A significant stone quarry, supplying large amounts of building material for regional projects.

Where mountains turn into monuments and walls rise from rubble.

This larger quarry has expanded its operations, now supplying enough stone to fuel construction projects across the region.

From roads to towering temples, there’s hardly a structure that doesn’t owe a debt to the mighty pickaxe, for stone is the backbone of civilization, after all, who needs wood when you can have a monument that lasts forever? Or at least, until the next war.

The work is still tough, but here, where rocks become roads and rubble becomes reverence, the workers feel their efforts echo through time.

Strategy

The construction bonus to walls only applies to tier 2 minor (stone) walls and above.

Cost1,600 denariiBuild time4 turnsMinimum settlementlarge townUpgrades toStone Exports (Industry)

Requirements: all of these must hold before this level can be built.

What it does

  • construction cost bonus military +10
  • construction time bonus other +20
  • construction cost bonus other +15
  • -2 public order (happiness)
Show 5 effects that apply only in some circumstances

Stone Exports (Industry)

Stone Exports (Industry)

Send stones far and wide, and watch the world build itself in your image. - Stone is now being exported on a large scale, building the wealth of the region one block at a time.

Send stones across the sea and let others build their empires, while you count the gold.

The region’s stones are now renowned far and wide, carried by trade caravans and merchant ships to build empires and line your treasury. These stones are desired by all, from local governors hoping to impress the populace to foreign kings eager to build enduring monuments.

Each block sold brings back silver and glory, cementing the region’s reputation as the empire’s cornerstone.

The world may be built on stone, but your wealth is built on each block that leaves these shores. And with every shipment, your coffers grow heavier, like the stones themselves.

Strategy

The construction bonus to walls only applies to tier 2 minor (stone) walls and above.

Cost9,600 denariiBuild time8 turnsMinimum settlementcity

Requirements: all of these must hold before this level can be built.

What it does

  • construction cost bonus military +10
  • construction time bonus other +30
  • construction cost bonus other +15
  • +1 trade income
  • -3 public order (happiness)
  • (Capital) +1 construction point (faster construction) at the cost of a 10% tax penalty
Show 5 effects that apply only in some circumstances

Traits and retinue

Retinue

MemberBuildingChance
GeometerStone Quarry (Industry) or above3%