What it is
| Kind | Traded good | Tier | 4 | Trade value | 2 | Groups | live goods, slaves |
What it does
- Lets you build: 3 building levels: Slave Trader (Urban), Slave Auction (Urban), Slave Trading Hub (Urban)
- Bonuses where it is present: taxable income +5 (Irrigation Aqueducts (Crops)); taxable income +10 (Irrigated Great Estates (Crops)); taxable income +5 (Crop Rotation (Crops)); taxable income +10 (Great Estates (Crops)); taxable income +5 (Lowland Deforestation (Crops)); taxable income +10 (Reclaimed Woodland Estates (Crops)); taxable income +5 (Subterranean Aquaducts (Crops)); taxable income +5 (River Diversion Dyke (Crops)); taxable income +10 (Reclaimed land Estates (Crops)); taxable income +5 (Saltworks (Industry)); taxable income +8 (Salt Refiner (Industry)); taxable income +10 (Salt Exports (Industry)); taxable income +3 (Sulphur Mine (Industry)); taxable income +8 (Extensive Sulphur Mine (Industry)); taxable income +10 (Sulphur Fumigant Exports (Industry)); taxable income +3 (Marble Pit (Industry)); taxable income +6 (Marble Quarry (Industry)); taxable income +10 (Marble Exports (Industry)); taxable income +4 (Stone Quarry (Industry)); taxable income +8 (Stone Cutter (Industry)); taxable income +10 (Stone Exports (Industry)); taxable income +4 (Mines (Industry)); taxable income +8 (Deep Mining Complex (Industry)); public order (happiness) +2 (Arena (Leisure)); public order (happiness) +5 to +6 (Amphitheatre (Leisure)); public order (happiness) +7 to +9 (Colosseum (Leisure))
- Bonuses only where it is absent: taxable income -5 (Irrigated Great Estates (Crops)); taxable income +3 (Saltworks (Industry)); taxable income +4 (Salt Refiner (Industry)); taxable income +6 (Salt Exports (Industry)); taxable income +2 (Stone Quarry (Industry)); taxable income +4 (Stone Cutter (Industry)); taxable income +5 (Stone Exports (Industry)); public order (happiness) +1 (Arena (Leisure)); public order (happiness) +3 to +4 (Amphitheatre (Leisure)); public order (happiness) +4 to +6 (Colosseum (Leisure))
Where it is found
100 sites on the map, 135 in total quantity, across 100 regions.
Who holds those regions at the campaign start (48 factions)
| Faction | Regions | Faction | Regions | Faction | Regions | Faction | Regions |
|---|---|---|---|---|---|---|---|
| Free Peoples | 33 | Seleucid Empire | 9 | Ptolemaic Empire | 7 | Bosporans | 3 |
| Carthage | 3 | Byzantium | 2 | Massalia | 2 | Allobroges | 1 |
| Ambrones | 1 | Ardiaei | 1 | Atropatene | 1 | Belgae | 1 |
| Bithynia | 1 | Brigantes | 1 | Cappadocia | 1 | Chersonesus | 1 |
| Dardania | 1 | Durotriges | 1 | Epirus | 1 | Galatians | 1 |
| Garamantes | 1 | Heniochi | 1 | Hermunduri | 1 | Iapodes | 1 |
| Iazyges | 1 | Illyrian Kingdom | 1 | Indians | 1 | Issa | 1 |
| Knossos | 1 | Kush | 1 | Lihyan | 1 | Lugii | 1 |
| Messapians | 1 | Nasamones | 1 | Paphlagonia | 1 | Pontic Pentapolis | 1 |
| Rhodes | 1 | Rhoxolani | 1 | Scordisci | 1 | Siraces | 1 |
| Sotiates | 1 | Timbuktu | 1 | Treveri | 1 | Trinovantes | 1 |
| Tyre | 1 | Veneti | 1 | Vindelici | 1 | Volsinii | 1 |
