Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Iron | 3 | Lead | 1 | Pitch, Bitumen & Tars | 1 | Silver | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 6 / 14 | Terrain | Hills | Climate | Temperate | |
| Water source | River | River trade | Navigable river | Mine deposits | Iron (quantity 3), Lead (quantity 1), Silver (quantity 1) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Sugambrian, Gallic, Germanic, Germanica early | Cultural homeland | Sugambrian |
Units raised here
Whoever holds Sugambria can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Gallic area of recruitment (9 units)
Sugambrian area of recruitment (1 unit)

