Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Horses | 2 | Iron | 2 | Wild Animals | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Hills | Climate | Temperate | |
| Water source | River | Mine deposits | Iron (quantity 2) |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Belgic, Gallic, Germanic, Gemina early | Cultural homeland | Treverian |
Units raised here
Whoever holds Treveria can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Belgic area of recruitment (5 units)
Gallic area of recruitment (5 units)

