Trade goods
| Trade good | Amount | Trade good | Amount | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Pottery | 1 | Wild Animals | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 4 / 14 | Terrain | Forest | Climate | Oceanic | |
| Water source | River | River trade | Navigable river |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Belgic, Gallic, Germanica early |
Units raised here
Whoever holds Tubantia can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Belgic area of recruitment (5 units)
Gallic area of recruitment (5 units)

