Starting settlements
Astures begins with 2 settlements and 4,700 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Lancia (capital) | Asturia | large town | 2,300 | 11 buildings | Noega | Asturia Septentrionalis | town | 2,400 | 6 buildings |
What is already built in each settlement
Lancia, in Asturia: Governor's Villa, Wooden Palisade, Homeland, Cisterns (Sanitation), Highland Pasturing (Husbandry), Region Information Scroll, Roads, Local Market, Basic Armoury, Mines (Industry), Shrine
Noega, in Asturia Septentrionalis: Governor's House, Homeland, Region Information Scroll, Local Barter, Trade Port, Slope Pasturing (Husbandry)
Starting diplomacy
Astures begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.
Homeland
Astures's homeland is 3 regions. Only there can it install the Homeland government (more on homelands).

Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Akil | General | 46 | Bituitus | General | 20 |


