RTR: Imperium Surrectum
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Starting settlementsHomelandStarting diplomacyStarting charactersFaction mechanicsReformsUnits you can recruit
RIS wiki › Four Romans › factions

Starting settlements

Iapodes begins with 2 settlements and 5,300 manpower.

SettlementRegionSizeManpowerAlready builtSettlementRegionSizeManpowerAlready built
Metulum (capital)Iapodialarge town3,3009 buildingsArgyruntumSinus Liburnicustown2,0008 buildings
What is already built in each settlement

Metulum, in Iapodia: Governor's Villa, Wooden Palisade, Homeland, Region Information Scroll, Roads, Local Barter, Basic Armoury, Slash and Burn (Crops), Shrine

Argyruntum, in Sinus Liburnicus: Small Colony, Governor's House, Direct Rule, Region Information Scroll, Local Barter, Trade Port, Lumber Camp (Rural), Land Clearance (Crops)

Starting diplomacy

Iapodes begins the campaign with no allies, no trade agreements and no wars.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Starting characters

NameRoleAgeNameRoleAgeNameRoleAge
BatoGeneral39TarnisGeneral24EiotiniosGeneral23

Faction mechanics

From the game's own guide. See also the other game guides.

Military reforms

Iapodian Swordsmen reforms requirements: Control 3 celtic settlements.

Unlocks: Iapodian Swordsmen

Homeland

Iapodes's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Homeland of Iapodes

Iapodia

Reforms

For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.

Units you can recruit

The same as in the main campaign.