Starting settlements
Osismii begins with 1 settlement and 8,600 manpower.
What is already built in each settlement
Vorgium, in Osismia: Governor's Palace, Small Stone Wall, Homeland, Region Information Scroll, Paved Roads, Local Market, Shipwright, Weavery (Urban), Sawmill (Rural), Highland Pasturing (Husbandry), Barracks and Armoury, Sewers (Sanitation)
Starting diplomacy
Osismii begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.
Homeland
Osismii's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bolgios | General | 44 | Catuuolcus | General | 22 |


