Starting settlements
Sidon begins with 1 settlement and 8,500 manpower.
What is already built in each settlement
Sidon, in Zidun: Governor's Palace, Small Stone Wall, Small Glass Reworking Shop (Urban), Region Information Scroll, Paved Roads, Local Market, Shipwright, Timber Exports (Rural), Basin Irrigation (Crops), Murex Snail Collectors (Industry), Waystations and Garrisons, Sewers (Sanitation)
Starting diplomacy
Sidon begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Philokles | General | 62 | Boodes | General | 20 |
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


