Trade goods
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Mountains | Climate | Mediterranean | |
| Water source | Springs |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Pisidian, Macedonian, Greek |
Units raised here
Whoever holds Pisidia can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (5 units)
Pisidian area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Pisidian Javelinmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Pisidian Thureophoroi | Garrison Building or Tier 1 Military Industrial Complex · Military innovations have arrived! · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Macedonian area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Macedonian Hoplites | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

