Trade goods
| Trade good | Amount | Trade good | Amount | Trade good | Amount | Trade good | Amount | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Dyes | 3 | Horses | 3 | Livestock | 3 | Stone | 3 | ||||
| Pitch, Bitumen & Tars | 2 | Silk | 1 | Timber | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Plateau | Climate | Cold semi arid |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Cappadocian, Ferrata early | Cultural homeland | Cappadocian |
Units raised here
Whoever holds Kappadokia can raise these 9 units here. A faction with one of them on its own roster raises it that way instead.
Cappadocian area of recruitment (9 units)

