Starting settlements
Bituriges begins with 3 settlements and 7,500 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Avaricum (capital) | Biturigia | large town | 3,700 | 11 buildings | Argentomagus | Biturigia Meridionalis | town | 1,800 | 4 buildings |
| Leprosum | Biturigia Occidentalis | town | 2,000 | 3 buildings |
What is already built in each settlement
Avaricum, in Biturigia: Governor's Villa, Wooden Palisade, Small Granary (Food trade), Homeland, Cisterns (Sanitation), Region Information Scroll, Roads, Local Barter, Basic Armoury, Shrine, Contour Furrows (Crops)
Argentomagus, in Biturigia Meridionalis: Governor's House, Homeland, Region Information Scroll, Lumber Camp (Rural)
Leprosum, in Biturigia Occidentalis: Governor's House, Homeland, Region Information Scroll
Homeland
Bituriges's homeland is 3 regions. Only there can it install the Homeland government (more on homelands).

Starting diplomacy
Allied with (2):
Aedui ·
Arverni
Trade agreements with (2):
Aedui ·
Arverni
At peace with every other faction.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bolgios | General | 46 | Catuuolcus | General | 20 |
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


