RTR: Imperium Surrectum
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Starting settlementsHomelandStarting diplomacyStarting charactersReformsUnits you can recruit
RIS wiki › Four Romans › factions

Starting settlements

Cantabri begins with 2 settlements and 4,300 manpower.

SettlementRegionSizeManpowerAlready builtSettlementRegionSizeManpowerAlready built
Aracillum (capital)Cantabrialarge town1,80011 buildingsBergidaCantabria Meridionalistown2,5003 buildings
What is already built in each settlement

Aracillum, in Cantabria: Governor's Villa, Wooden Palisade, Cisterns (Sanitation), Region Information Scroll, Roads, Local Market, Basic Armoury, Trade Port, Slash and Burn (Crops), Shrine, Horse Trainer (Rural)

Bergida, in Cantabria Meridionalis: Governor's House, Region Information Scroll, Slope Pasturing (Husbandry)

Starting diplomacy

Cantabri begins the campaign with no allies, no trade agreements and no wars.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Reforms

Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.

Units you can recruit

The same as in the main campaign.

Homeland

Cantabri's homeland is 2 regions. Only there can it install the Homeland government (more on homelands).

Homeland of Cantabri

Cantabria · Cantabria Meridionalis

Starting characters

NameRoleAgeNameRoleAge
AkilGeneral46BituitusGeneral20