RTR: Imperium Surrectum
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Starting settlementsHomelandStarting diplomacyStarting charactersReformsUnits you can recruit
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Gerrha

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Starting territory of Gerrha, with its neighbours

Gerrha

Starting settlements

Gerrha begins with 3 settlements and 5,200 manpower.

SettlementRegionSizeManpowerAlready builtSettlementRegionSizeManpowerAlready built
Gerrha (capital)Gerrhaialarge town2,50012 buildingsLabaiChatteniatown1,4006 buildings
Sabai-ChatteniaHesperos Chatteniatown1,3005 buildings
What is already built in each settlement

Gerrha, in Gerrhaia: Governor's Villa, Wooden Palisade, Homeland, Region Information Scroll, Irrigation Ditches (Crops), Local Market, Basic Armoury, Trade Port, Saltworks (Industry), Shrine, Incense Resin Collectors (Urban), Date Palm Plantation (Rural)

Labai, in Chattenia: Governor's House, Homeland, Region Information Scroll, Local Barter, Trade Port, Date Palm Plantation (Rural)

Sabai-Chattenia, in Hesperos Chattenia: Governor's House, Homeland, Region Information Scroll, Camel Herd (Rural), Nomad Communal Herding (Husbandry)

Starting diplomacy

Gerrha begins the campaign with no allies, no trade agreements and no wars.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Reforms

Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.

Units you can recruit

The same as in the main campaign.

Homeland

Gerrha's homeland is 3 regions. Only there can it install the Homeland government (more on homelands).

Homeland of Gerrha

Chattenia · Gerrhaia · Hesperos Chattenia

Starting characters

NameRoleAgeNameRoleAge
Zamir Ali ZarihGeneral46Nasha Karab Yuha'manGeneral20