Starting settlements
Volcae (Gaul) begins with 2 settlements and 10,200 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Nemausus (capital) | Arecomicia | city | 6,000 | 12 buildings | Tolosa | Tectosagia | large town | 4,200 | 11 buildings |
What is already built in each settlement
Nemausus, in Arecomicia: Governor's Palace, Small Stone Wall, Region Information Scroll, Paved Roads, Local Market, Basic Armoury, Shipwright, Temple, Blacksmith (Industry), Textile Factory (Urban), Vineyard (Rural), Enclosures (Husbandry)
Tolosa, in Tectosagia: Governor's Villa, Wooden Palisade, Small Granary (Food trade), Cisterns (Sanitation), Region Information Scroll, Roads, Local Barter, Training Grounds, Shrine, Grape Orchards (Rural), Contour Furrows (Crops)
Homeland
Volcae (Gaul)'s homeland is 6 regions. Only there can it install the Homeland government (more on homelands).

Arecomicia · Hercynia · Tectosagia · Volcaea · Volcaea Orientalis · Volcaea Septentrionalis
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bolgios | General | 46 | Catuuolcus | General | 20 |
Starting diplomacy
Volcae (Gaul) begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


