RIS wiki › Four Romans › settlements
What is already built
| Building chain | Level | Building chain | Level | Building chain | Level | Building chain | Level | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Government (governor) | Governor's Palace | Walls | Small Stone Wall | Sanitation | Sewers (Sanitation) | Region Information | Region Information Scroll | ||||
| Roads | Paved Roads | Irrigated Farming (crops) | Basin Irrigation (Crops) | Traders | Local Market | Military Industrial Complex | Basic Armoury | ||||
| Temples | Temple | Mines | Mines (Industry) |
What can be recruited here
Nothing can be raised here at the campaign start.
8 more units once the building is up, greyed out, with what each needs.
| Unit | Once you have | Cost | Upkeep | |
|---|---|---|---|---|
| Kushite Axemen | Homeland | 1,580 | 578 | |
| Kushite General's Bodyguard | Homeland | 4,216 | 64 | |
| Kushite Guard Infantry | Homeland | 2,128 | 779 | |
| Kushite Heavy Cavalry | Homeland | 2,210 | 890 | |
| Kushite Infantry | Homeland | 1,845 | 675 | |
| Kushite Javelinmen | Homeland | 819 | 300 | |
| Kushite Light Cavalry | Homeland | 1,344 | 541 | |
| Kushite Spearmen | Homeland | 1,486 | 544 |

