Camels
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In game: Allows the training of camel-mounted units
What it is
| Kind | Traded good | Tier | 2 | Trade value | 1 |
What it does
- Lets you build: 3 building levels: Camel Herd (Rural), Large Camel Herd (Rural), Camels Supply (Rural)
- Bonuses where it is present: farming level +3 (Nomad Communal Herding (Husbandry)); trade income +1 (Nomad Communal Herding (Husbandry)); farming level +4 to +5 (Water Covenants (Husbandry)); trade income +1 to +2 (Water Covenants (Husbandry)); farming level +6 to +7 (Breeding Stock Exchanges (Husbandry)); trade income +2 to +3 (Breeding Stock Exchanges (Husbandry)); may stage races (+1) (Racing Course (Leisure)); may stage races (+1) (Stadion (Leisure))
- Bonuses only where it is absent: farming level +2 to +3 (Nomad Communal Herding (Husbandry)); farming level +3 to +5 (Water Covenants (Husbandry)); trade income +1 (Water Covenants (Husbandry)); farming level +5 to +7 (Breeding Stock Exchanges (Husbandry)); trade income +1 (Breeding Stock Exchanges (Husbandry)); may stage races (+1) (Racing Course (Leisure)); may stage races (+1) (Stadion (Leisure))
What it lets you raise
5 units are gated on a region having Camels.
| Unit | Raised at | Unit | Raised at | Unit | Raised at | Unit | Raised at |
|---|---|---|---|---|---|---|---|
| Arab Camel Archers | Region Information Scroll, Indirect Rule, Direct Rule | Arab Camel Warriors | Region Information Scroll, Direct Rule | Sabaean Cavalry | Direct Rule | Sabaean Lancers | Direct Rule |
| Sabaean Light Cavalry | Indirect Rule, Direct Rule |
Where it is found
Not placed anywhere on the map. The campaign file puts no marker for it anywhere, so no region has it as the campaign ships.
