Elephants
← all trade goods · all regions · wiki index
![]()
In game: Allows the training of elephant units
What it is
| Kind | Traded good | Tier | 4 | Trade value | 2 |
What it does
- Lets you build: 3 building levels: Elephant Hunters (Rural), Ivory Workshop (Rural), Ivory Trader (Rural)
- Bonuses where it is present: farming level +3 (Assart Clearings (Crops)); farming level +4 (Rotational Grove Fields (Crops)); farming level +5 to +6 (Lowland Deforestation (Crops)); farming level +7 to +8 (Reclaimed Woodland Estates (Crops)); farming level +3 (Mast Pasturing (Adaptive husbandry)); farming level +4 (Forest Gardening (Adaptive husbandry)); farming level +7 (Managed Woodland Pastures (Adaptive husbandry)); trade income +1 to +2 (Jewellery Crafter (Industry)); trade income +3 to +4 (Artisan Jeweller (Industry)); trade income +4 to +5 (Jewellers Quarter (Industry)); trade income +5 to +7 (Jewellery Exports (Industry)); public order (happiness) +4 to +6 (Amphitheatre (Leisure)); public order (happiness) +6 to +9 (Colosseum (Leisure))
- Bonuses only where it is absent: farming level +2 (Assart Clearings (Crops)); farming level +3 (Rotational Grove Fields (Crops)); farming level +2 (Mast Pasturing (Adaptive husbandry)); farming level +3 (Forest Gardening (Adaptive husbandry)); farming level +6 (Managed Woodland Pastures (Adaptive husbandry)); trade income +1 (Jewellery Crafter (Industry)); trade income +3 (Artisan Jeweller (Industry)); trade income +4 (Jewellers Quarter (Industry)); trade income +5 (Jewellery Exports (Industry)); public order (happiness) +3 to +5 (Amphitheatre (Leisure)); public order (happiness) +4 to +7 (Colosseum (Leisure))
What it lets you raise
5 units are gated on a region having Elephants.
Where it is found
Not placed anywhere on the map. The campaign file puts no marker for it anywhere, so no region has it as the campaign ships.
