Mercenary Thureophoroi


Mercenary. Hired from a regional pool, not recruited from a building.
Class: spearmen · Category: infantry · Men per unit: 40
Description
The Thureophoroi were flexible infantry, not only adept as skirmishers and ambushers, but also able to form a tighter formation and serve in the main battle line. Their principal weapon was the javelin, and they went into battle with a bundle of these, but they also carried spears and swords as secondary weapons. Thureophoroi carried the oval thureos, from which they derived their name. The thureos was modelled after the standard Celtic shield, which the Greeks encountered during the Galatian invasion of Greece and Asia Minor in 280-275 BC. After these events, the Thureos became popular among especially Greeks and Illyrians, but its use later spread as far as Nabataea (Trophy Tomb of Maghar al Nassara, ca. 100 BC). The shield was usually painted white, with a spined boss and central handgrip. Some Thureophoroi wore armour, usually the standard Hellenistic linen cuirass (Linothorax) with pteryges, and some wore cloaks. Various helmets completed their defensive equipment.
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 7 | ███······· 29% |
| Defence | 39 | ███████··· 70% |
| · armour | 7 | ████······ 42% |
| · defence skill | 27 | █████████· 85% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Trained | |
| Upkeep per turn | 638 dn | █████····· 51% |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 11 | Charge bonus | 7 | 9 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 7 | — | Defence skill | 27 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / -1 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 1.04 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
Where to hire it
Mercenaries are hired from a regional pool, not recruited from a building. This unit is offered by 13 pools covering 72 regions, at 4,016–4,284 dn to hire and 0–1 experience.
Mercenary pools: Aegean · Cyprus · Emporion · Euxine Coast · Getic Coast · Hellenic Steppes · Kilikia · Pamphylia · Paphlagonia Main · Pontos · Sardis · Seleukis · South Illyria

At least one of those pools sells to any faction that has an army in range, with no faction restriction.
Some pools additionally restrict it to Seleucid Empire · Seleucid Rebels · Seleucid Rebels.
The 72 regions where this unit appears in a mercenary pool
Achaia · Aitolia · Ambrakikos Kolpos · Antheia · Apamene · Ardiaea · Argolis · Arkadia · Arktonnesos · Attike · Bithynia · Boiotia · Bosporos · Chaonia · Chios · Edonis · Elis · Emathia · Emesene · Emporitia · Euboia · Gylakeia · Halmyris · Hellenike Makronia · Hieratikos Pontos · Illyria · Ionia · Itania · Kaikia · Kalbia · Kallatisia · Kardia · Karia · Khalab · Kianos Kolpos · Kibyratis · Kilikia Pedias · Kilikia Tracheia · Korinthia · Kydoniatis
…and 32 more.
