Trade goods
| Trade good | Amount | Trade good | Amount | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Sheep | 1 | Wild Animals | 1 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 4 / 14 | Terrain | Mountain valley | Climate | Humid sub tropical | |
| Water source | River |
Which recruitment zones and homelands this region counts as (3)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Thracian, Paionian, Parthica early | Specialty recruitment | Thracian hillmen | Cultural homeland | Paionian |
Units raised here
Whoever holds Agriania can raise these 11 units here. A faction with one of them on its own roster raises it that way instead.
Thracian area of recruitment (7 units)
Paionian area of recruitment (3 units)
Thracian hillmen area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Thracian Hillmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |

