Starting settlements
Acarnanian League begins with 3 settlements and 8,700 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Stratos (capital) | Akarnania | large town | 3,600 | 11 buildings | Oiniadai | Acheloos | large town | 2,600 | 12 buildings |
| Leukas | Leukas | large town | 2,500 | 13 buildings |
What is already built in each settlement
Stratos, in Akarnania: Governor's Villa, Wooden Palisade, Homeland, Highland Pasturing (Husbandry), Region Information Scroll, Roads, Local Barter, Basic Armoury, Trade Port, Shrine, Odeon (Leisure)
Oiniadai, in Acheloos: Governor's Villa, Wooden Palisade, Homeland, Cisterns (Sanitation), Region Information Scroll, Local Barter, Training Grounds, Trade Port, Saltworks (Industry), Shrine, Odeon (Leisure), Reedland Pasturing (Adaptive husbandry)
Leukas: Large Colony, Governor's Villa, Wooden Palisade, Direct Rule, Region Information Scroll, Roads, Local Healer (Healing), Local Barter, Training Grounds, Trade Port, Shrine, Grape Orchards (Rural), Open Field Pasturing (Husbandry)
Homeland
Acarnanian League's homeland is 2 regions. Only there can it install the Homeland government (more on homelands).

Starting diplomacy
Allied with (2):
Aetolian League ·
Epirus
Trade agreements with (2):
Aetolian League ·
Epirus
At peace with every other faction.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | Name | Role | Age | Name | Role | Age |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Byntharos | General | 38 | Perikles | General | 64 | Hageson | General | 35 | Polykles | General | 26 |
| Alketas | Admiral | 26 |
Reforms
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


