Starting settlements
Chersonesus begins with 2 settlements and 5,200 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Chersonesos (capital) | Mikra Chersonesos | large town | 3,200 | 13 buildings | Kerkinitis | Hesperos Chersonesos | town | 2,000 | 8 buildings |
What is already built in each settlement
Chersonesos, in Mikra Chersonesos: Governor's Villa, Wooden Palisade, Homeland, Cisterns (Sanitation), Region Information Scroll, Roads, Local Barter, Basic Armoury, Trade Port, Saltworks (Industry), Shrine, Grape Orchards (Rural), Contour Furrows (Crops)
Kerkinitis, in Hesperos Chersonesos: Small Colony, Governor's House, Direct Rule, Region Information Scroll, Local Barter, Trade Port, Grape Orchards (Rural), Irrigation Ditches (Crops)
Homeland
Chersonesus's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Starting diplomacy
Allied with (2):
Heraclea Pontica ·
Olbia
Trade agreements with (2):
Heraclea Pontica ·
Olbia
At peace with every other faction.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Starting characters
| Name | Role | Age | Name | Role | Age | Name | Role | Age | Name | Role | Age |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Euphranes | General | 67 | Apollonios | General | 38 | Apollonios | General | 17 | Kleodamos | Admiral | 42 |
Reforms
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


