Starting settlements
Durotriges begins with 4 settlements and 7,500 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Castrum Durotrigum (capital) | Durotrigia | large town | 1,900 | 13 buildings | Oppidum Durotrigum | Durotrigia Orientalis | town | 2,000 | 6 buildings |
| Durotrigium | Durotrigia Occidentalis | town | 1,800 | 5 buildings | Sorviodunum | Durotrigia Centralis | town | 1,800 | 3 buildings |
What is already built in each settlement
Castrum Durotrigum, in Durotrigia: Small Treasury, Governor's Villa, Wooden Palisade, Homeland, Cisterns (Sanitation), Region Information Scroll, Roads, Local Market, Basic Armoury, Trade Port, Stone Quarry (Industry), Shrine, Contour Furrows (Crops)
Oppidum Durotrigum, in Durotrigia Orientalis: Governor's House, Homeland, Region Information Scroll, Local Barter, Trade Port, Beekepers (Rural)
Durotrigium, in Durotrigia Occidentalis: Governor's House, Homeland, Region Information Scroll, Local Barter, Trade Port
Sorviodunum, in Durotrigia Centralis: Governor's House, Homeland, Region Information Scroll
Homeland
Durotriges's homeland is 4 regions. Only there can it install the Homeland government (more on homelands).

Durotrigia · Durotrigia Centralis · Durotrigia Occidentalis · Durotrigia Orientalis
Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bolgios | General | 46 | Catuuolcus | General | 20 |
Starting diplomacy
Durotriges begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


