Lead
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In game: Lead: Mines can be constructed at the nearby settlement
What it is
| Kind | Mined: a mine can be built at the settlement that holds it. | Tier | 3 | Trade value | 1 | Groups | base minerals, all minerals |
| When mined | Lead Mine: A valuable source of income |
What it does
- Lets you build: 6 building levels: Toolmakers' Workshop (Industry), Metalwork Artisans (Industry), Metalworking District (Industry), Mines (Industry), Deep Mining Complex (Industry), Lead Exports (Special exports)
- Bonuses where it is present: taxable income +10 (Toolmakers' Workshop (Industry)); taxable income +16 (Metalwork Artisans (Industry)); taxable income +24 (Metalworking District (Industry)); population health +5 (Public Baths (Sanitation)); population health +7 (Aqueduct (Sanitation)); population health +8 (Great Bathhouse (Sanitation))
- Bonuses only where it is absent: taxable income +8 (Toolmakers' Workshop (Industry)); taxable income +12 (Metalwork Artisans (Industry)); taxable income +18 (Metalworking District (Industry)); population health +4 (Public Baths (Sanitation)); population health +6 (Aqueduct (Sanitation)); population health +7 (Great Bathhouse (Sanitation))
Where it is found
63 sites on the map, 102 in total quantity, across 63 regions.
Who holds those regions at the campaign start (30 factions)
| Faction | Regions | Faction | Regions | Faction | Regions | Faction | Regions |
|---|---|---|---|---|---|---|---|
| Free Peoples | 21 | Seleucid Empire | 5 | Carthage | 4 | Brigantes | 3 |
| Antigonid Kingdom | 2 | Dardania | 2 | Oretani | 2 | Ptolemaic Empire | 2 |
| Armenia | 1 | Arverni | 1 | Athens | 1 | Bactria | 1 |
| Cadurci | 1 | Cantabri | 1 | Daesitiates | 1 | Dumnonii | 1 |
| Durotriges | 1 | Kucha | 1 | Mossynoeci | 1 | Ordovices | 1 |
| Paeonia | 1 | Pontus | 1 | The House of Aemilii | 1 | The House of Claudii | 1 |
| Sardinians | 1 | Scordisci | 1 | Silures | 1 | Sophene | 1 |
| Sugambri | 1 | Veneti (Gauls) | 1 |
