Thureophoroi


Class: spearmen · Category: infantry · Men per unit: 40
Reforms: Unlocked by Military innovations have arrived!, Adoption of the Thureos, Adoption of the Thureos, Adoption of the Thureos, Kyrenean Reforms, Kabylean Reforms
Description
The Thureophoroi were flexible infantry, not only adept as skirmishers and ambushers, but also able to form a tighter formation and serve in the main battle line. Their principal weapon was the javelin, and they went into battle with a bundle of these, but they also carried spears and swords as secondary weapons. Thureophoroi carried the oval thureos, from which they derived their name. The thureos was modelled after the standard Celtic shield, which the Greeks encountered during the Galatian invasion of Greece and Asia Minor in 280-275 BC. After these events, the Thureos became popular among especially Greeks and Illyrians, but its use later spread as far as Nabataea (Trophy Tomb of Maghar al Nassara, ca. 100 BC). The shield was usually painted white, with a spined boss and central handgrip. Some Thureophoroi wore armour, usually the standard Hellenistic linen cuirass (Linothorax) with pteryges, and some wore cloaks. Various helmets completed their defensive equipment.
Who can recruit it
A core roster unit for 38 factions, each able to raise it anywhere they hold the right building:
Acarnanian League · Antigonid Kingdom · Argos · Athens · Byzantium · Cabyle · Chersonesus · Chios · Cius · Cyrene · Cyzicus · Elis · Emporion · Epirus · Heraclea Pontica · Histria · Issa · Knossos · Kydonia · Lycian League · Lysiad Kingdom · Lyttos · Massalia · Megalopolis · Messene · Miletus · Olbia · Pergamon · Pontic Pentapolis · Priene · Rhodes · Seleucid Dynasts · Seleucid Empire · Seleucid Satraps · Sinope · Taras · Thessalian League · Trapezus
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (25)
Areas of recruitment
| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Greek | 0 |
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 | ███······· 30% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 7 | ███······· 29% |
| Defence | 39 | ███████··· 70% |
| · armour | 7 | ████······ 42% |
| · defence skill | 27 | █████████· 85% |
| · shield | 5 | ██████···· 57% |
| Morale | 11 | ████······ 39% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 1,743 dn | ███······· 34% |
| Upkeep per turn | 638 dn | █████····· 51% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 11 | Charge bonus | 7 | 9 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 39 | — | Armour | 7 | — | Defence skill | 27 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Ground: scrub / sand / forest / snow | 0 / -1 / -1 / -1 | Charge distance | 30 | Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Collision mass per man (1.0 is normal) | 1.04 | Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
