Copper
← all trade goods · all regions · wiki index
![]()
In game: Copper: Mines can be constructed at the nearby settlement
What it is
| Kind | Mined: a mine can be built at the settlement that holds it. | Tier | 4 | Trade value | 2 | Groups | base minerals, all minerals |
| When mined | Copper Mine: A valuable source of income |
What it does
- Lets you build: 7 building levels: Blacksmith (Industry), Toolmakers' Workshop (Industry), Metalwork Artisans (Industry), Metalworking District (Industry), Mines (Industry), Deep Mining Complex (Industry), Copper Exports (Special exports)
- Bonuses where it is present: armour upgrade +1 (Blacksmith (Industry)); armour upgrade +1 (Armourer (Industry)); armour upgrade +1 (Foundry (Industry)); trade income +1 to +2 (Toolmakers' Workshop (Industry)); trade income +2 to +3 (Metalwork Artisans (Industry)); trade income +3 to +4 (Metalworking District (Industry)); taxable income +10 (Local Mint (Civic)); taxable income +14 (State Mint (Civic)); taxable income +20 (Great Mint (Civic))
- Bonuses only where it is absent: trade income +1 (Toolmakers' Workshop (Industry)); trade income +1 to +2 (Metalwork Artisans (Industry)); trade income +2 to +3 (Metalworking District (Industry)); taxable income +6 (Local Mint (Civic)); taxable income +10 to +14 (State Mint (Civic)); taxable income +14 to +20 (Great Mint (Civic))
Where it is found
47 sites on the map, 95 in total quantity, across a number of regions this generator declines to state: the two ways of deriving it disagree.
Who holds those regions at the campaign start (18 factions)
| Faction | Regions | Faction | Regions | Faction | Regions | Faction | Regions |
|---|---|---|---|---|---|---|---|
| Free Peoples | 21 | Ptolemaic Empire | 4 | Seleucid Empire | 4 | Antigonid Kingdom | 3 |
| Carthage | 2 | Ardiaei | 1 | Armenia | 1 | Bithynia | 1 |
| Boii | 1 | Chatti | 1 | hadhramaut | 1 | Illyrian Kingdom | 1 |
| iverni | 1 | Kush | 1 | Nabataea | 1 | Rome | 1 |
| royal scythians | 1 | Saba | 1 |
