What it does
- Lets you build: 3 building levels: Hunting Grounds (Rural), Fur Market (Rural), Wild Animals Supply (Rural)
- Bonuses where it is present: trade income +1 (Nomad Communal Herding (Husbandry)); trade income +1 to +2 (Water Covenants (Husbandry)); trade income +2 to +3 (Breeding Stock Exchanges (Husbandry)); trade income +1 (Mast Pasturing (Adaptive husbandry)); trade income +1 to +2 (Forest Gardening (Adaptive husbandry)); trade income +1 to +2 (Managed Woodland Pastures (Adaptive husbandry)); trade income +1 (Reedland Pasturing (Adaptive husbandry)); trade income +1 to +2 (Seasonal Pasture Rotation (Adaptive husbandry)); trade income +1 to +2 (Managed Wetland Pastures (Adaptive husbandry)); public order (happiness) +4 to +6 (Amphitheatre (Leisure)); public order (happiness) +6 to +9 (Colosseum (Leisure))
- Bonuses only where it is absent: trade income +1 (Water Covenants (Husbandry)); trade income +1 (Breeding Stock Exchanges (Husbandry)); trade income +1 (Forest Gardening (Adaptive husbandry)); trade income +1 (Managed Woodland Pastures (Adaptive husbandry)); trade income +1 (Seasonal Pasture Rotation (Adaptive husbandry)); trade income +1 (Managed Wetland Pastures (Adaptive husbandry)); public order (happiness) +3 to +5 (Amphitheatre (Leisure)); public order (happiness) +4 to +7 (Colosseum (Leisure))
Where it is found
46 sites on the map, 76 in total quantity, across a number of regions this generator declines to state: the two ways of deriving it disagree.
Who holds those regions at the campaign start (25 factions)
Every region that has it (46)