Trade goods
| Trade good | Amount | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Livestock | 2 |
See the trade goods reference for what each is worth and what it unlocks.
Resources and character
| People | Fertility | 5 / 14 | Terrain | Steppe | Climate | Hot semi arid | |
| Water source | Aquifer | Port | Natural harbour up to Trade Port | River trade | Navigable river | Mine deposits | Iron (quantity 1) |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Greek, Babylonian |
Units raised here
Whoever holds Elymais can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Greek area of recruitment (9 units)
Babylonian area of recruitment (1 unit)

