Thureophoroi Cavalry


Class: light · Category: cavalry · Men per unit: 30
Reforms: Unlocked by Military innovations have arrived!, Adoption of the Thorakitai, Bosporan Thureos Reform, Adoption of the Thureos, Adoption of the Thureos, Greek Reforms: Thureophoroi Cavalry
Description
These mobile, javelin-wielding cavalry are protected by a classic Galatian thureos shield, while some additionally wear light armour and helmets. The Thureophoroi Cavalry were skilled riders, who could pepper the enemy from a distance or charge at unarmoured infantry with their spears.
Who can recruit it
A core roster unit for 37 factions, each able to raise it anywhere they hold the right building:
Acarnanian League · Acragas · Antigonid Kingdom · Argos · Bosporans · Byzantium · Chersonesus · Chios · Chrysaorian League · Cius · Cyzicus · Elis · Emporion · Epirus · Gortyn · Heraclea Pontica · Histria · Issa · Knossos · Kydonia · Lycian League · Lyttos · Massalia · Megalopolis · Messene · Miletus · Olbia · Pontic Pentapolis · Priene · Seleucid Empire · Seleucid Rebels · Seleucid Rebels · Selge · Sinope · Syracuse · Taras · Thessalian League
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (28)
Areas of recruitment

| Zone | Provinces | ||||||
|---|---|---|---|---|---|---|---|
| Greek | 112 |
Stats
| Rank in roster | ||
|---|---|---|
| Men per unit | 30 | █········· 8% |
| Attack | 15 | ███████··· 72% |
| Charge bonus | 21 | ████████·· 76% |
| Defence | 20 | ██········ 19% |
| · armour | 1 | █········· 0% |
| · defence skill | 14 | ██········ 18% |
| · shield | 5 | ██████···· 57% |
| Morale | 10 | ███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,621 dn | ███······· 25% |
| Upkeep per turn | 653 dn | █████····· 53% |
| Turns to recruit | 2 |
Weapons
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Attack | 15 | 10 | Charge bonus | 21 | 25 | Type | thrown · blade | melee · blade | Damage | piercing | piercing |
| Projectile | javelin | — | Range | 50 | — | Ammunition | 2 | — | Properties | Used just before charging into combat | — |
Defence
| Primary | Secondary | Primary | Secondary | Primary | Secondary | Primary | Secondary | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Total | 20 | — | Armour | 1 | — | Defence skill | 14 | — | Shield | 5 | — |
Condition and terrain
| Hit points | 1 | Mount | light horse | Ground: scrub / sand / forest / snow | 0 / 0 / -4 / 0 | Charge distance | 40 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s | Extra fatigue in hot climates | 0 | Spacing between men: close / loose | 2.2 × 5.2 m / 3.3 × 7.8 m | Default ranks | 5 |
In battle: Very good stamina
