RTR: Imperium Surrectum
edit new page
Starting settlementsHomelandStarting diplomacyStarting charactersReformsUnits you can recruit
RIS wiki › Four Romans › factions

Starting settlements

Sequani begins with 3 settlements and 8,000 manpower.

SettlementRegionSizeManpowerAlready builtSettlementRegionSizeManpowerAlready built
Vesontio (capital)Sequanialarge town3,00012 buildingsBrenodurumSequania Meridionalislarge town3,2009 buildings
TuricumSequania Orientalistown1,8004 buildings
What is already built in each settlement

Vesontio, in Sequania: Governor's Villa, Wooden Palisade, Homeland, Cisterns (Sanitation), Highland Pasturing (Husbandry), Region Information Scroll, Local Market, Basic Armoury, Saltworks (Industry), Shrine, Tannery (Urban), Orchards (Rural)

Brenodurum, in Sequania Meridionalis: Governor's Villa, Wooden Palisade, Homeland, Region Information Scroll, Roads, Local Barter, Training Grounds, Shrine, Contour Furrows (Crops)

Turicum, in Sequania Orientalis: Governor's House, Homeland, Region Information Scroll, Hunting Grounds (Rural)

Homeland

Sequani's homeland is 3 regions. Only there can it install the Homeland government (more on homelands).

Homeland of Sequani

Sequania · Sequania Meridionalis · Sequania Orientalis

Starting characters

NameRoleAgeNameRoleAge
BolgiosGeneral46CatuuolcusGeneral20

Starting diplomacy

Sequani begins the campaign with no allies, no trade agreements and no wars.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Reforms

Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.

Units you can recruit

The same as in the main campaign.