RTR: Imperium Surrectum
edit new page
The campaign briefStarting settlementsStarting diplomacyStarting charactersFaction mechanicsReformsUnits you can recruit
RIS wiki › RIS Light › factions

Sinope

← all factions · wiki index

Starting territory of Sinope, with its neighbours

Sinope

The campaign brief

Congrats! You unlocked this faction for playing, which means, you just modded! How about that?

Starting settlements

Sinope begins with 1 settlement and 5,900 manpower.

SettlementRegionSizeManpowerAlready built
Sinope (capital)Sinopeialarge town5,9009 buildings
What is already built in each settlement

Sinope, in Sinopeia: Governor's Villa, Wooden Palisade, Dyes Collectors (Urban), Region Information Scroll, Roads, Local Barter, Trade Port, Lumber Camp (Rural), Slope Pasturing (Husbandry)

Starting diplomacy

Allied with (6): Athens · Byzantium · Heraclea Pontica · Olbia · Rhodes · Trapezus

Trade agreements with (6): Athens · Byzantium · Heraclea Pontica · Olbia · Rhodes · Trapezus

At peace with every other faction.

Like every faction, it is also at war with the Free Peoples, who hold every settlement no faction does.

Starting characters

NameRoleAgeNameRoleAgeNameRoleAgeNameRoleAge
LeomedonGeneral45HerakleidesGeneral22ManesGeneral41NestorAdmiral30

Faction mechanics

From the game's own guide. See also the other game guides.

Special Mechanics

Sinope has a mercenary centre in the capital, check its Region Information Building for more details.

Units you can recruit

The same as in the main campaign.