Starting settlements
Veneti begins with 3 settlements and 9,000 manpower.
| Settlement | Region | Size | Manpower | Already built | Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|---|---|---|---|---|
| Patavium (capital) | Venetia | large town | 5,000 | 15 buildings | Ateste | Venetia Occidentalis | town | 1,900 | 5 buildings |
| Altinum | Venetia Orientalis | town | 2,100 | 5 buildings |
What is already built in each settlement
Patavium, in Venetia: Governor's Villa, Wooden Palisade, Small Granary (Food trade), Homeland, Cisterns (Sanitation), Region Information Scroll, Roads, Local Market, Basic Armoury, Tar Gatherer (Industry), Trade Port, Shrine, Weavery (Urban), Horse Trainer (Rural), Enclosures (Husbandry)
Ateste, in Venetia Occidentalis: Governor's House, Homeland, Region Information Scroll, Horse Trainer (Rural), Irrigation Ditches (Crops)
Altinum, in Venetia Orientalis: Governor's House, Homeland, Region Information Scroll, Local Barter, Trade Port
Homeland
Veneti's homeland is 3 regions. Only there can it install the Homeland government (more on homelands).

Starting characters
| Name | Role | Age | Name | Role | Age | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bolgios | General | 46 | Catuuolcus | General | 20 |
Starting diplomacy
Veneti begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
Reforms
Open to every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Units you can recruit
The same as in the main campaign.


