What it is
| | | | | | | |
|---|
| Kind | Traded good | Tier | 2 | Trade value | 1 | | |
What it does
- Lets you build: 3 building levels: Weavery (Urban), Textile Factory (Urban), Luxury Clothiers Quarter(Urban)
- Bonuses where it is present: trade income +1 (Open Field Pasturing (Husbandry)); trade income +1 to +2 (Enclosures (Husbandry)); trade income +1 to +2 (Breeding Farms (Husbandry)); trade income +2 to +3 (Great Droveways (Husbandry)); trade income +2 to +3 (Livestock Estates (Husbandry)); farming level +3 (Slope Pasturing (Husbandry)); trade income +1 (Slope Pasturing (Husbandry)); farming level +4 (Highland Pasturing (Husbandry)); trade income +1 to +2 (Highland Pasturing (Husbandry)); farming level +6 (Transhumance (Husbandry)); trade income +1 to +2 (Transhumance (Husbandry)); farming level +8 (Great Transhumance Roads (Husbandry)); trade income +2 to +3 (Great Transhumance Roads (Husbandry)); trade income +1 (Nomad Communal Herding (Husbandry)); trade income +1 to +2 (Water Covenants (Husbandry)); trade income +2 to +3 (Breeding Stock Exchanges (Husbandry)); trade income +1 (Mast Pasturing (Adaptive husbandry)); trade income +1 to +2 (Forest Gardening (Adaptive husbandry)); trade income +1 to +2 (Managed Woodland Pastures (Adaptive husbandry))
- Bonuses only where it is absent: trade income +1 (Enclosures (Husbandry)); trade income +1 (Breeding Farms (Husbandry)); trade income +1 (Great Droveways (Husbandry)); trade income +1 (Livestock Estates (Husbandry)); farming level +2 (Slope Pasturing (Husbandry)); farming level +3 (Highland Pasturing (Husbandry)); trade income +1 (Highland Pasturing (Husbandry)); farming level +5 (Transhumance (Husbandry)); trade income +1 (Transhumance (Husbandry)); farming level +7 (Great Transhumance Roads (Husbandry)); trade income +1 (Great Transhumance Roads (Husbandry)); trade income +1 (Water Covenants (Husbandry)); trade income +1 (Breeding Stock Exchanges (Husbandry)); trade income +1 (Forest Gardening (Adaptive husbandry)); trade income +1 (Managed Woodland Pastures (Adaptive husbandry))
Where it is found
76 sites on the map, 142 in total quantity, across a number of regions this generator declines to state: the two ways of deriving it disagree.
Who holds those regions at the campaign start (27 factions)
Every region that has it (75)