RTR: Imperium Surrectum
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Levels at a glanceFarms OLDFarms+1Farms+2Farms+3Farms+4Traits and retinue
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Farms

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5 levels, each replacing the one before it: you upgrade in place rather than building alongside.

Farms OLD → Farms+1 → Farms+2 → Farms+3 → Farms+4

Levels at a glance

LevelCostBuild timeMinimum settlementUpgrades toLevelCostBuild timeMinimum settlementUpgrades to
Farms OLD1,2002townFarms+1Farms+12,4004large townFarms+2
Farms+24,8006cityFarms+3Farms+37,2008large cityFarms+4
Farms+412,00010huge city—

Costs in denarii, build time in turns.

Farms OLD

Farms OLD

Cost1,200 denariiBuild time2 turnsMinimum settlementtownUpgrades toFarms+1

Requirements: all of these must hold before this level can be built.

  • Depends on the region's terrain, climate, water source and resources; and on your faction (see the full conditions below)
Show the full conditions

What it does

Show 3 effects that apply only in some circumstances

Farms+1

Farms+1

Cost2,400 denariiBuild time4 turnsMinimum settlementlarge townUpgrades toFarms+2

Requirements: all of these must hold before this level can be built.

What it does

Show 3 effects that apply only in some circumstances

Farms+2

Farms+2

Cost4,800 denariiBuild time6 turnsMinimum settlementcityUpgrades toFarms+3

Requirements: all of these must hold before this level can be built.

What it does

Show 3 effects that apply only in some circumstances

Farms+3

Farms+3

Cost7,200 denariiBuild time8 turnsMinimum settlementlarge cityUpgrades toFarms+4

Requirements: all of these must hold before this level can be built.

What it does

Show 3 effects that apply only in some circumstances

Farms+4

Farms+4

Cost12,000 denariiBuild time10 turnsMinimum settlementhuge city

Requirements: all of these must hold before this level can be built.

What it does

Show 3 effects that apply only in some circumstances

Traits and retinue

Traits

TraitBuildingPointsChanceTraitBuildingPointsChance
Optimate SympathiserFarms+3+1, +225–100%Optimate SympathiserFarms+4+1, +225–100%