RTR: Imperium Surrectum
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What it takes to reach it, and what holds it thereWhat it unlocksAt the campaign start
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City

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Town < Large town < City < Large city < Huge city

A settlement reaches this size at a manpower of 9,000. It is level 3 of 5, above Large town and below Large city.

What it takes to reach it, and what holds it there

ManpowerManpowerManpowerManpower
Manpower needed to reach it9,000Floor400Overcrowding starts22,000Squalour doubles17,000
Base manpower9,000

These numbers are the same for every culture.

What it unlocks

Building levels first buildable here (73)

73 building levels need at least this size, so they are the buildings a settlement can first put up on reaching it. Counting everything from the bottom of the ladder up to here, 198 building levels are available at this size.

The 73 levels
LevelChainLevelChainLevelChainLevelChain
Amber Merchants' Exchange (Urban)Amber TraderAmphora Maker (Urban)Pottery ProductionArena (Leisure)Arena'sArmourer (Industry)Weaponsmiths
Aromas Market (Urban)Spices TraderArtisan Jeweller (Industry)Jeweller IndustryBarracks and ArmouryMilitary Industrial ComplexBreeding Farms (Husbandry)Open Field Pasturing (husbandry)
Breeding Stock Exchanges (Husbandry)Nomadic Pastoralism (husbandry)Brewing Quarter (Urban)Grain IndustryCamels Supply (Rural)Camel HerdCanal Network (Crops)Irrigated Farming (crops)
Copper Exports (Special exports)Copper IndustryCordage Exports (Rural)Hemp ProductionDate & Palm Wine Market (Rural)Dates CultivationDeep Mining Complex (Industry)Mines
Drainage Pumps (Crops)Marshland Reclamation Farming (crops)Dye Works (Urban)Dye IndustryExtensive Sulphur Mine (Industry)Sulphur IndustryFeasting Hall (Leisure)Taverns
Fine Horses Exports (Rural)Horse TrainerForumTradersGrain Import Network (Food trade)Grain ImportsGreat TreasuryCapital Treasury
Healing Sanctuary (Healing)HealingHuge Granary (Food trade)GranaryIncense Trader (Urban)Incense TraderInland Trade centreRiver Ports
Iron Exports (Special exports)Iron IndustryIvory Trader (Rural)Ivory TradeLarge Glass Reworking Shop (Urban)Glass IndustryLarge TempleTemples
Lead Exports (Special exports)Lead IndustryLeatherworker (Urban)Hides IndustryLocal Mint (Civic)Local MintMagistrates' Court (Civic)Justice System
Managed Wetland Pastures (Adaptive husbandry)Wetland Pastoralism (adaptive husbandry)Managed Woodland Pastures (Adaptive husbandry)Forest Pastoralism (adaptive husbandry)Marble Exports (Industry)Marble ExtractionMetalwork Artisans (Industry)Metalworkers
Mouseion and the Great LibraryAcademiesOdeon (Leisure)Theatre & MusicOlive Oil Mill (Rural)Olive Oil ProductionPapyrus Press (Rural)Papyrus Exploitation
Paved RoadsRoadsPerfume Maker (Urban)Medicinal Herbs & PerfumesPermanent Military GarrisonsGarrisonPitch Exports (Industry)Pitch Industry
Plato's AcademyAcademiesPro-Consul's PalaceGovernment (governor)Public Baths (Sanitation)SanitationPurple Dye Works (Industry)Purple Dye Industry
Rotational Grove Fields (Crops)Forest Clearance Farming (crops)Runoff Water Collection (Crops)Rainfed Farming (crops)Salt Exports (Industry)Salt ExtractionSalted Fish Market (Urban)Fish Salting Industry
ShipwrightPortsSilk Caravan (Urban)Silk TradeSlave Auction (Urban)Slave MarketSmall School (Civic)Academies
Stadion (Leisure)Racing & AthleticsState Mint (Civic)Centralized MintStone Exports (Industry)Stone QuarryStone WallWalls
Subterranean Aquaducts (Crops)Qanat Irrigated Farming (crops)Temple of Herakles-Melqart at GadesUnique BuildingsTextile Factory (Urban)Textile ProductionTimber Exports (Rural)Lumber Industry
Tin Exports (Special exports)Tin IndustryTranshumance (Husbandry)Highland Pastoralism (husbandry)Wax Workshop (Rural)BeekeepersWild Animals Supply (Rural)Hunters
Winery (Rural)Wine Production

Units first raisable here (3)

3 units cannot be raised in a smaller settlement: the smallest building level that lists them needs this size. Counting everything from the bottom of the ladder up to here, 748 units are raisable at this size.

At the campaign start

No settlement on the map begins at this size.