Slaves
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In game: Slaves Distributed across all settlements with governors. Resource is exhausted after 10 turns
What it is
| Kind | Slaves: taken by enslaving the people of a conquered settlement. | Trade value | 1 | Groups | live goods, slaves | Depletable | yes, exhausted after 10 turns, 1,000 population per unit |
What it does
Slaves come from enslaving the people of a settlement you capture. They are shared out across all your settlements that have a governor, and each lot is used up after 10 turns; one lot stands for 1,000 people. No building or unit in RIS requires slaves.
Where it is found
418 sites on the map, 418 in total quantity, across a number of regions this generator declines to state: the two ways of deriving it disagree.
